Press kit

BUMEAGLE PRODUCTIONS

Everything you need to write about us. If something is missing, email bumeagleproductions@gmail.com and we will get it to you.

Fact sheet

THE BASICS

DeveloperBumEagle Productions LLC
FoundedApril 2024
Based inTampa, Florida, United States
TitleSins of the Broken
GenreTactical first-person shooter
ModesClose quarters at launch. Larger sector control and combined arms to follow
PlatformPC
EngineUnreal Engine
Release dateTo be announced
PriceTo be announced
Websitebumeagleproductions.com
Press contactbumeagleproductions@gmail.com

Boilerplate

DESCRIPTION

Short — one line

Sins of the Broken is a tactical shooter set in an occupied United States, where every wall, floor and door comes apart under fire.

Long

It is 2030. The Eastern Forces Network — a coalition of Russia, China, Iran and North Korea — has torn through Europe and turned toward the shores of the United States. Alex Thompson, a battle-hardened US Army veteran, comes home from that campaign to find his own country on the brink.

The fighting that follows looks nothing like a war. It looks like a transit station, a shipping terminal, a street with houses on it. The people holding the line are not an army. They are whoever stayed.

Sins of the Broken is a tactical shooter built around destruction. Walls come down, floors give way, and the cover you trusted thirty seconds ago is rubble — so every match rewrites its own map. It launches as a tight close-quarters experience, with larger modes and combined arms to follow.

Three forces contest the ground: the EFN, the Rebels, and the local militias who took what they could hold when the federal picture collapsed and now sit behind their own treaties. Some are hostile, some neutral, some friendly. Knowing whose district you are standing in matters as much as knowing where the enemy is.

Features

WHAT MAKES IT DIFFERENT

  • Destructible environmentsReal physics, and structures that come apart under sustained fire. Breach a wall instead of the door, or drop a floor out from under a held position.
  • Occupied AmericaMetro tunnels, working ports and neighborhoods — ordinary places turned into contested ground.
  • Modes for every play styleFrom slow, deliberate close-quarters work through to large-scale combined arms.
  • A world with a historyEvery map was somewhere ordinary a year ago. Beyond the two armies sit the militia remnants, holding their own ground on their own terms.
  • Built in the openPlaytests, devlogs, and a community that shapes the build.

Assets

IMAGES

All images below are cleared for editorial use with credit to BumEagle Productions. They are captured in engine and represent work in progress. Higher resolution versions are available on request.

Logo

BumEagle Productions logo

BumEagle Productions

244 × 234 PNG

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The studio

ABOUT BUMEAGLE

BumEagle Productions is an independent studio founded in April 2024 and based in Tampa, Florida. Our team is distributed across the globe — developers, artists, writers and designers working from a dozen time zones toward the same build.

Sins of the Broken is our first title. We build in the open, we credit everyone who contributes, and we would rather ship late than grind a team into the ground.

Contact

GET IN TOUCH

Press enquiries, interview requests, review keys and asset requests:

bumeagleproductions@gmail.com

Content creators: get in touch before covering Sins of the Broken and we will sort out access, assets and permissions with you directly.